Ambient


Usage

Ambient <ambient>

Description

This command sets the ambient component of the current surface lighting properties. The ambient component specifies how much the world's ambient light source "shines" on polygons. It should be specified in the range 0.0 to 1.0. The ambient light source shines equally on all polygons in all directions.

Arguments

<ambient> the ambient lighting value to set

See Also

Diffuse
Specular
Surface